Underrail builds

Stealth builds work great with 0 dodge/evasion. Tankiness is the least important aspect of combat in Underrail where you can avoid damage entirely by killing/disabling/kiting everything on the first turn. And you don't waste 5 points in STR just to use the equipment or 3-4 points in CON. riad_thunderbolt • 3 yr. ago.

Underrail builds. Unarmed, bare fists vs combat gloves. So, I want to make a monk unnarmed build, it seemed straightforward at first, but after a couple of restarts I have realized a couple of interesting things. One, improved unnarmed combat affects only your bare fists, not your glove weapons. Two, your bare fists have lower ap cost than glove weapons (10ap).

Psi monk is a little more complicated because theres several variables that require forethought on how you want to play and other ways to split stats later on. But assuming you want minimal ap cost on bare fists and all the important feats: Start with 8 str, 10 dex, 7 agi, 3 con, 3 per, 3 will, 6 int. Raise dex first to minimize AP cost to the ...

Underrail is an old school turn-based isometric indie role playing game that focuses on exploration and combat. The game is set in a distant future, when the life on the Earth's surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race.Underrail character build calculator & theorycrafting tool. Base. X. Strength: ? Dexterity: ... Changelog 2015-02-21: build tool started 2015-05-10: load from url 2015-06-13: feat icons 2015-06-21: new host, localstorage save 2015-06-26: food buffs 2015-07-04: skill damage multiplier 2016-03-25: house crafting bonuses, feat filter 2016-04-15 ...Now go back to your Underrail save file folder and open the receiver folder, again, for me it's "Global", and delete "global.dat". Cut and paste the original receiver …Pros: High AoE damage, by around level 14 you should be able to do around 1k damage in AoE in just two turns. High single target damage, before you acquire XAL you can probably do ~800 damage a turn by level 16 (Balor died in two turns even with 400% health modifier from DOMINATING) and over 1.5k afterwards. Very low maintenance, you can clear ...I'm not saying I wrote a thesis on underrail builds, i just picked a weapon and tried to get the most out of it. Maybe I was just lucky, because the energy chain gun is overpowered with a crit build. Well, regular gun worked quite well before that, the one with the higher max damage. jackofshadows Magister. Joined Oct 21, 2019Everything above (except for suppresion) makes the build. Good tac vest is nice, tabi boots and bloody good shield are a must. Guns: 7.62 Smart muzzled Jag + 7.62 Spearhead with retractor and rapid …

You can pull a point from will to con, dropping it to 16 for 7 con in order to unlock hemopsychosis. On normal mode you'll still be destroying enemies with psi even without max will. Psycho temporal acceleration is also a good feat much better than expanded psi capacitance. I changed some skill thresholds.Description. Strong single shot attack firing multiple pellets at once. Can hit several targets with one shell. Combat shotguns can burst fire. No moving or melee penalties. Low-medium range. High damage output against individual targets up close. Accuracy drops sharply with distance. Very loud.Fatigue Neutral is a good and interesting late game build. 88. 71. r/BattleBrothers. Join. • 7 days ago. Gigachad Yell Builds. or any combination thereof. I am here to present to you the state of the art and chaddest defense possible: Intimidating the shit out of your enemies by yelling at them like a chancla-wielding Latina mother. Yell reduces enemies' offensive skills by 50% (with 3 specced points) of your intimidation skill for two turns.Creating your own build is half the fun, I recommend you not to look for existing builds. However, Underrail is pretty unforgiving, and you can find your build to be unviable 20 hours into the game. Here are some tips: Character's stats can be divided into four categories: offense, defense, utility and support. Pick one of each for your build ...Suslik Oct 10, 2020 @ 1:55am. In my opinion, the most fun melee build is a build around Balor's hammer. Basically the main idea is that you start with 10 str and then stack more strength on every possible opportunity, including temporary consumables because the hammer requires 20 str.This is a Tranquility build, but it can be easily converted into Psychosis by changing a few feats. This character can detect Death stalkers at lvl 16-17 with crafted stealth gear and motion tracking NV goggles, he can also defeat all gladiators in Arena in 1-2 turns with no sweat. [deleted] • 3 yr. ago.

Character and equipment development. Aimed shot and sprint being the starting feats. Recklessness for an important boost of critical rate. The sniper related feats such as Snipe, Shooting spree should be taken as soon as possible. As the usual tactics for combat will be Shooting spree -> Snipe -> Aimed shots then normal shots.Shields and 3 con alone is enough on normal, and good shields you craft can tank one whole turn in hard. Evasion and dodge extends this very far (you want cloaking device and siphoner tabis + jumpsuit to max dodge builds so crafting is a must anyway) where if enemies do manage to hit you, your shield can shield the blow. · Normal Topic Hot Topic (More than 15 replies) Very Hot Topic (More than 25 replies) Locked Topic Sticky Topic PollDec 17, 2022 · Types. Weapons and other means of offense in Underrail are split into 8 skills: guns, throwing, crossbows, melee, traps and the psionic disciplines of thought control, psychokinesis and metathermics. The term weapon specifically refers to weapons that go into your character's weapon slots. It does not include utilities, traps or psi abilities.With all the knowledge about statistics, abilities and feats, it is time to create your own character! Below, you will find an example of a hero, which will give you some information on how to customize them. Remember, there are plenty of combinations available in UnderRail and only you decide who your character's gonna be. Statistics

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Based on old school Cryo-Sniper build, made some tweaks, very intuitive. Use Impale (Your bread and butter) and Cryostasis to shatter living targets, a much better combo than Cryo-Sniper.Clear the first underground area, sneak to the west underground through the vents. Use guns with either a pistol and w2c ammo or acid chem pistol with catalyzing belt and emp grenades to clear out the patrolling bots. Pull the bots out of the room in the bottom left with some noise and kill em.While doable in base, the full supersteel build is only possible in expedition. This is my viable metal armor combat glove build that by endgame DOESN'T use tabis, and focuses on Str and tanking instead of pure dodging and CC (Although it'll kill 3 per turn with pure fists regardless, and this build one turned Carnifex at lvl 21Underrail rewards specialization, meaning you pick up one type of offensive skill, raise the corresponding stats and drop everything else to 3. A jack-of-all-trades on the other hand is very difficult to build.Allows you to build differently : r/underrail. PSA: Versatility is amazing. Allows you to build differently. Feat reads: Your effective Guns, Crossbows and Melee skill value is brought up to 60% of the effective value of the highest of those skills. On the surface this may seem only useful for using a subpar sub-weapon, like a melee weapon on a ...A forum thread where users share their opinions and tips on how to create a character for Underrail, a stealth role-playing game. The thread includes sniper, ninja, sniper, and other builds, as well as tips for different levels and skills.

Mar 28, 2021 · Clear the first underground area, sneak to the west underground through the vents. Use guns with either a pistol and w2c ammo or acid chem pistol with catalyzing belt and emp grenades to clear out the patrolling bots. Pull the bots out of the room in the bottom left with some noise and kill em. Stonehenge was built in four stages and although archaeologists do not know for certain how long it took to build, it is assumed that it took about 1,500 years to complete. Stonehenge was completed around 3,500 years ago.Death's Grin also reduces stealth, so we need as much as we can get. Lowered Hacking to 105, since with Hypercerebrix and Engi suit (+UnderPie), you'll be at 130. Lowered Lockpick to 100, since with skill boosting tools, Engi Suit, you'll be at 130 (then there's still Jackknife and Eel Sandwitch too).Feb 28, 2023 · Armor penalty. Armor penalty is an important property of all armors. It reduces your Dodge, Evasion, Stealth and Movement Points by a percentage. The heavier the armor is, the more armor penalty it has. Total armor penalty is capped at 95% for most purposes, with the exception of feats such as Nimble.Armor penalty does not reduce …Clear the first underground area, sneak to the west underground through the vents. Use guns with either a pistol and w2c ammo or acid chem pistol with catalyzing belt and emp grenades to clear out the patrolling bots. Pull the bots out of the room in the bottom left with some noise and kill em.Which is also the threshold for most psi feats. Going lower PER is possible for gun builds but requires you to use either SMGS or pistols, both of which require a high DEX investment. Something like 10per 7 will 6agility should give you enough points left over to meet strength requirements for some other guns.The gist is build for dex/agi unnamed strikes focus - you want as many attacks per round as possible. Take psychokinesis and Force User. Your psi-boosted machine gun punches hit like a truck, you have two ranged stun powers, electro-trap, implosion chunks bosses hard.havent tried psi builds but the submachine gun builds are one of the most OP of the gun builds. with a rapid 7.62 steel cat and commando/adrenaline you will be able to burst 5 times per turn if i remember correctly. combine that with high mobility/stealth if you go light armor and you will be able to end most fights in 2-3 turns. Seems solid

Don't try to be a jack of all trades. 2 - Psi builds are some of the most powerful in the game, but they need a lot of investment to be good, so, again you need a specialized psi build. 3 - Many quests in the game can be done with dialogue, but you WILL be doing a lot of fighting regardless.

Underrail character build calculator & theorycrafting tool. Base. X. Strength: ? Dexterity: ... Changelog 2015-02-21: build tool started 2015-05-10: load from url 2015-06-13: feat icons 2015-06-21: new host, localstorage save 2015-06-26: food buffs 2015-07-04: skill damage multiplier 2016-03-25: house crafting bonuses, feat filter 2016-04-15 ...Just remember that Underrail rewards focused builds, so take some time to familiarize yourself with available feats and plan out your skill points in advance. Also bear in mind that respeccing will not be available. And if you're struggling with something, just try a different approach. This game is usually good about providing those. Except ...Underrail: Expedition - Throwing knife build on Dominating. Fighting TchortNo weapons, damage grenades, gas grenades, caltrops, mines or damage psi. Just thr...Apr 4, 2020. #3. SMG builds are really great for beginners (and not only), imo, especially since you want stealth. Haven't looked into SMGs with the game's last iteration, unfortunately. But, in short, go find an SMG build. You will support it with grenades and traps, preferably (but optionally) crafting too.Are you looking to start a construction project but don’t have the budget to invest in expensive software? Don’t worry, there are plenty of free building software options available that can help you get started.Is AR really worth using without Concentrated Fire? Should I use 7.62 Rapid Steel Cat with Spec Ops instead? Also, I have a feeling this build will struggle in midgame because it's very short on skill points at 16 lvl, where <free 5 levels part of the game> ends and I expect it to be mostly ready for combat.An example of constructive criticism is: “I noticed that we have had some trouble communicating lately. What can we do to improve this?” An example of unconstructive criticism is: “You haven’t been communicating with me lately. What’s your ...Assault Rifles. Assault Rifles are weapons. They use the Guns skill and have a moderate Strength requirement. They come in 7.62mm, 8.6mm and 9mm calibers.You're the best. I'm playing on 1.1.1.1 so guess that won't affect me. Both are good. Choose Psychosis if you want to max metathermics and Tranquility if you want to max thought control. Keep in mind though, that throwing skill pretty much works as a substitute for metathermics. Psi is still powerful enough as either tranquility or psychosis ...

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Psi monk is a little more complicated because theres several variables that require forethought on how you want to play and other ways to split stats later on. But assuming you want minimal ap cost on bare fists and all the important feats: Start with 8 str, 10 dex, 7 agi, 3 con, 3 per, 3 will, 6 int. Raise dex first to minimize AP cost to the ...Wr/t your build, it's generally better to specialize in Underrail. Your feats, attributes, and skill points are limited, and you really only need to pick one reliable, primary way to kill things (combat utilities are separate, because all builds can use them to fill certain gaps, and they require minimal skill and feat investment to be ...Here is a comprehensive psi guide I have been working on for a couple of weeks. It includes a couple of builds thoroughly explained as well as ideas behind the principles of psi. I plan to expand the guide but it is fairly long in its current state already. Please make use of the shortcuts on the google doc to navigate. Any ideas, mistakes, or ...I'm not saying I wrote a thesis on underrail builds, i just picked a weapon and tried to get the most out of it. Maybe I was just lucky, because the energy chain gun is overpowered with a crit build. Well, regular gun worked quite well before that, the one with the higher max damage. jackofshadows Magister. Joined Oct 21, 2019Oct 9, 2023Carlos_Donger • 3 yr. ago. Knives with PK/TM psi scale very well, and the energy/electric damage you do will shred the ton of high mechanical resistance enemies in dominating. Here is an example using 10 AGI for blitz (not really mandatory) but you can settle for 7 AGI and 3 stat points put elsewhere. Dealing with high DT enemies like beetles ...Underrail. Spear n' Shield Tank Build. I'm brand new to the game and I wanted to use a Spear/Shield tank build after my pistol build wasn't working out (just wasn't that fun to me, I like wearing thick armor more). And was curious on how good/bad this is. Everything else is at 3.Endgame crossbow can easily destroy Tchort with crits, snipes and various special bolts. If you're having trouble with the boss it's entirely on you. Congrats on successfully defeating the penultimate boss. Damn tentacles. Oh yeah corrosive acid is good too if you dont love to hit the tanks at all. any good viable build should be able to kill ...Casino Underrail - a .44 Hammerer build. The Big Dick option of firearm pistols, .44 Hammer has an absurdly wide damage range and high AP cost. Critical hits sometimes deal less damage than regular hits and a single shot can either destroy an enemy or barely tickle them. If you like gambling, this weapon is right up your alley.Energy Pistol build. This is a crit build, which uses Energy Pistols' crazy crit damage when crafted with a Wave Amplifier. Most fights start with electroshock aimed shot for multiple kills, or an incendiary grenade to proc ambush for guaranteed crits. This one has just enough AP for 1 point shot, 2 laser or 1 Electropistol shots + grenade, or ... · The core of my damage comes from Traps, Expose Weakness and criticals, from my Super Steel Serrated knife. I have only seen ONE Energy edge, and at 46 quality, pure junk. I can handle Strongmen with ease, and was even able to kill a Naga easily. Uncanny Dodge is an absolute MVP for the heavy hitters and mob fights.Energy Pistol build. This is a crit build, which uses Energy Pistols' crazy crit damage when crafted with a Wave Amplifier. Most fights start with electroshock aimed shot for multiple kills, or an incendiary grenade to proc ambush for guaranteed crits. This one has just enough AP for 1 point shot, 2 laser or 1 Electropistol shots + grenade, or ... ….

Personally I feel the tutorial area should let you respec at the end, and also give you a couple extra combat encounters for you to test various weapon types (make you use guns, melee, crossbows etc). On oddity (Underrail's best mechanic) you're around lvl 6-8 by the time you arrive at Depot A.This is my personal custom build, my favorite of all that I've played. Win initiative, drug up, race up to enemy, stun/root/incap, expose weakness, flurry, move to next enemy or run away behind cover, stasis if necessary. Use blitz if you have the mp at the start of a fight, then you'll get your fancy footwork mp and can sprint.Description. Powerful single shot attack, great against armored targets. High moving and melee penalties. Highest range. High skill requirement. High damage output (especially from stealth) Low strength requirement (5) High precision when firing without interference.Underrail. Spear n' Shield Tank Build. I'm brand new to the game and I wanted to use a Spear/Shield tank build after my pistol build wasn't working out (just wasn't that fun to me, I like wearing thick armor more). And was curious on how good/bad this is. Everything else is at 3.It's also the most reliable weapon type (as it bypasses to-hit rolls). From what I understand, a pure PSI builds want to kill things with metathermics and use thought control and psychokinesis for utility. Not sure if temporal manipulation is of any good use for the build, with or without the 8 slot limit.Jul 25, 2021 · This is my personal custom build, my favorite of all that I've played. Win initiative, drug up, race up to enemy, stun/root/incap, expose weakness, flurry, move to next enemy or run away behind cover, stasis if necessary. Use blitz if you have the mp at the start of a fight, then you'll get your fancy footwork mp and can sprint. Just remember that Underrail rewards focused builds, so take some time to familiarize yourself with available feats and plan out your skill points in advance. Also bear in mind that respeccing will not be available. And if you're struggling with something, just try a different approach. This game is usually good about providing those. Except ...Allows you to build differently : r/underrail. PSA: Versatility is amazing. Allows you to build differently. Feat reads: Your effective Guns, Crossbows and Melee skill value is brought up to 60% of the effective value of the highest of those skills. On the surface this may seem only useful for using a subpar sub-weapon, like a melee weapon on a ... Underrail builds, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]