Sun school trainer wizard101

First of all, don't be afraid to ask for help. Certain bosses and dungeons (Belloq, Xibalba, The Rat) are very difficult to solo as anyone, let alone Balance. As with any school, your main strategy to bring in just enough spells to each fight to set up a OHKO as quickly as possible. Invest in enchant TCs before you get Sun damage enchants.

Sun school trainer wizard101. Wizard101. Sun School. “The strength of the Sun will show our inherent capacity for truth and transformation.”. Sun Magic is about power. Power to endure, power to persevere, and power to change. Wizards that choose to learn the supplementary school of Sun magic will charge up their strength and focus their efforts to cast stronger, more ...

more. 1. Yes, training points are required. Your "source" is wrong - no spells are "free." (You didn't need to 'join' a secondary school to train spells, the same holds true here. This would be a third school you would be training) 2. No. Only your level of 50+ to begin training any of the Sun, Moon or Star schools is required.

In order to train the Sun spells: Sharpened Blade, Potent Trap and Primordial, you must meet requirements: Complete the Sun school quest by Koko Smokesign in the Drum Jungle, …By posting on the Wizard101 Message Boards you ... cant use sun school trainer. i'm level 61 fire wizard who has points in sun school up to giant and accurate but cant use the sun trainer to get the higher spells for them. Blaze5364. Rank: Survivor Joined: Jul 13, 2014. Posts: 43 Re: cant use sun school trainer. Just try switching …Sun school trainers in Celestia Celestia sun school trianer_1 Location: Celestia base camp Celestia sun school trianer_2 Location: Celestia > …About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket …School Trainers in Three Points. Im level 91 and just finished the star and sun trainers in the previous world, I still don't have the quest to unlock the other schools in Azteca, can someone help? By the previous world, do you mean Zafaria or do you mean you've finished Azteca and moved on to Khrysalis? If you're still in Azteca, you may not ...Sharpened Blade. School: Sun. Accuracy: 100%. Effect: Increases the value of positive damage charms (blades) by 10%. This allows for even more blade stacking by doubling the amount of trained blades by two. A +25% BalanceBlade can be used with a +35% Sharp BalanceBlade thanks to this spell.

Made a custom spell meant to counter weaknesses, mantles, shields, auras, Jades, bad players, and pretty much any other undesirables. 146. 18. r/Wizard101. Join. • 12 days ago. My old balance wizard's deck. I haven't played on this wizard since 2018. Oh how I've grown. I thought I would check what part of Avalon I would find the sun school trainer on Wiz101 Central. To my horror, I found out that I could train in the spell at level 64 and the trainer is in Zafaria. Unbelievable! I would have passed by that Trainer several times, I have no doubt! So there is an update here:I am currently a level 97 life and I have only recently figured out how to obtain the Sharpened Blade and Potent Trap spells. I researched about how and where to get them and found that I get them from the sun trainer in Three Points located in Azteca after completing the Across the Universe quest obtained from Pacal Redmask in The Zocalo. …Mar 19, 2014 · Star school spells can be trained in any order (as long as you are the correct level and appropriate access to the trainer). Most Sun school spells have to have the previous version of the spell before you can train the next tier. Made a custom spell meant to counter weaknesses, mantles, shields, auras, Jades, bad players, and pretty much any other undesirables. 146. 18. r/Wizard101. Join. • 12 days ago. My old balance wizard's deck. I haven't played on …Sun and star trainers in zafaria- pls help. : r/Wizard101 My level 71 in Avalon is unable to unlock to quest to fix the obelisks in zamunda and drum jungle and I don't understand why this is because I looked up the prerequisites, which are just to have finished the main quest in each area.

21 nov 2010 ... Location: Sun School Trainer. level 50. Keen Eyes - 0 pips. Effect: +10 ... Very informitive on the Sun Moon and Star schools at Wizard101. I ...Jan 30, 2022 · Wizard101 Aura Spells. Aura spells are the initial part of the Star School. They provide you with a stat boost for a couple of rounds (usually 4) and after the final round both aura and the given boost disappears. Auras can also be countered with a Balance Spell Supernova . Below is the complete list of all the trainable spells and item cards ... Azteca is arguably the most pivotal. You're going to want Sharpened Blade and Potent Trap (sun) and your school-specific aura. Balance and life have 2. If you're a healer, train Primordial from the sun school trainer. Arcanum: Most of …Where are the Sun school trainers in wizard101? The Zafaria Sun School Trainer is an obelisk in the Drum Jungle that becomes available during the quest Midnight Sun. The Azteca Sun School Trainer in Three Points becomes available during the quest Turn Up the Sun.

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Where do you get monstrous in wizard101? Before you learn monstrous you have to already have tough and giant from the Celestial Base Camp sun school trainer. Once you have done that there is a sun school trainer on the Floating Land in Celestia by the telaport stone hub. It will have monstrous and gargantuan (level 58 enchantment).Visit http://www.duelist101.com for guides to Azteca spells (and Wizard101 PvP). Here's where you can find the Astral trainers; includes info on the levels y...Dec 31, 2009 · Re: Sun School Trainer not working For Sharpened Blade, note you need to be level 86 and there are several quests (which also have pre-quest requirements) you need to have completed to get the quest to train it. The sun school trainers in Zafaria and Azteca are hidden behind side quests (I dont remember the quests exactly, but you can look them up). After training as far up the …You have to do that before you get any quests to repair the Star, Sun then Moon schools in Azteca. Each of the three leaders will give you a quest to repair those schools, in that order. So you have to repair the Star before you get the quest to repair the Sun. Hey everyone! I was wondering how to get sharpened blade and potent trap.

Mar 28, 2009 · WinnieThePooh7110. Rank: Survivor. Joined: Mar 28, 2009. Posts: 3. Feb 14, 2016. Sun school trainer in Drum Jungle. I have done all the quests in Zafaria and it won't let me get colossal. I have all the other sun spells too. Also one training point. There are many spell types in Wizard101. A common type of spell is an AOE, a spell that targets multiple or all enemies in a battle. Below you can find the complete list of all the Fire AOE spells, divided into two categories: Spells, and Item Cards & Treasure Cards (TC). This list details where you can access each of these spells, as well as ...Star School. Must be minimum level 84; Must have completed the quest "Midnight Sun" in Zafaria; Must have completed the quest "King of Fang and Claw" in Azteca; Sun School Wards, charms and heals can now be enchanted with new Sun Spells! Must be minimum level 86; Must have completed the quest "Thorn in My Pride" in Azteca25 sept 2023 ... then you learn the spells Sharpened Blade,Potent trap and Primordial from Sun School Trainer in Three Points(Azteca)... When was Azteca ...Both spells for the Sun school trainer isn't working at all? It's all grey, and it says lvl 64 when I'm in lvl 72. I also have 4 training points which I haven't spent yet. Is this a bug? Is there something wrong, or do I need to learn something before I'm able to obtain these? I really wanna get the colossal spell.more. 1. Yes, training points are required. Your "source" is wrong - no spells are "free." (You didn't need to 'join' a secondary school to train spells, the same holds true here. This would be a third school you would be training) 2. No. Only your level of 50+ to begin training any of the Sun, Moon or Star schools is required.Dec 24, 2009 · So, visit the Sun School Trainer in The Floating Land back in Celestia to obtain it. Now, on to the colossal quest. Soon after unlocking Drum Jungle, Koto Smokesign (main Gorilla NPC you interact with in Drum Jungle) should have a quest called Midnight Sun for you to do.

By posting on the Wizard101 Message Boards you ... cant use sun school trainer. i'm level 61 fire wizard who has points in sun school up to giant and accurate but cant use the sun trainer to get the higher spells for them. Blaze5364. Rank: Survivor Joined: Jul 13, 2014. Posts: 43 Re: cant use sun school trainer. Just try switching …

Sun School Trainer in Drum Jungle So a while ago when I was still in Zafaria i did the quest for the sun school obelisk. And when i click on it it doesnt allow me to …Mar 24, 2019 · For the world of Celestia, you will visit multiple trainers while embarking upon the great task of becoming the Master of Shapes. Each of these trainers is located in a different area of the world. These trainers will teach you nine of the twelve spells you will need to obtain the Master of Shapes badge. Moon School Trainer (Base Camp) Do a bunch of quests to get training points, and train enchants in celestia / zafaria (yes, even colossal, it helps a ton). Also, do the quests to get the school trainers (zamunda, drum jungle in zafaria must be done first, then you can do the Azteca quest to get the trainer there. In celestia / zafaria, get strong, etc up to colossal.It wont let me buy a card like colossal or extraordinary cards. Even though i have a training point and has surpassed level 64 and has done the quest for the Sun School in Drum Jungle. I my character is Kimberly FireDreamer level 75 transcendent pyromancer she has a training point . I want to buy colossal spell.Location: Sun School Trainer. level 50. Keen Eyes - 0 pips Effect: +10 Accuracy to 1 spell Location: Sun School Trainer, level 50. Giant - 0 pips Effect: +125 Damage to 1 spell Location: Sun School Trainer. level 52. Accurate - 0 pips Effect: +20 Accuracy (may not be 1 spell, will test when sufficiently leveled) Location: Sun School Trainer ...Sun School Trainer in Drum Jungle So a while ago when I was still in Zafaria i did the quest for the sun school obelisk. And when i click on it it doesnt allow me to learn any of the spells. Im level 80 now and it says you need to be atleast 64. so i dont understand why it wont let me.Azteca Sun School Quest Guide. Everything you need to know to train the Azteca Sun School Spells in Wizard101. Sharpened Blade, Potent Trap and Primordial are fabulous spells to add to your PvP deck! These Sun spells boost up your blades, traps and heals. Author: Heather Shadowslinger Read More.Welcome to the Wizard101 Message Boards . Player Guide: Fansites: News: Game Updates: Help: Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook! ... I don't remember any quest that you get to activate the sun school trainer in The Drum Jungle. But you do have to train in all of the other previous …NPC:Sun School Trainer navigation search Celestia Base Camp The Floating Land Drum Jungle Three Points Contents [ hide ] 1 Celestia Base Camp Trainable Spells 2 The Floating Land Trainable Spells 3 Drum Jungle Trainable Spells 4 Three Points Trainable Spells Celestia Base Camp Trainable Spells The Floating Land Trainable Spells

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Wizard101. Sun School. “The strength of the Sun will show our inherent capacity for truth and transformation.”. Sun Magic is about power. Power to endure, power to persevere, and power to change. Wizards that choose to learn the supplementary school of Sun magic will charge up their strength and focus their efforts to cast stronger, more ...Jul 28, 2019 · This Sun School Trainer has 8 Enchantment Spells: Strong(Level 50, makes the Damage of a Hit Card Stronger, +100), Keen Eyes(Level 50, enhances Accuracy on a Spell, +10%), Giant(Level 52, makes the Damage of a Hit Card Giant, +125), Accurate(Level 52, enhances Accuracy on a Spell, +15%), Sniper(Level 54, enhances Accuracy on a Spell, +20%), Monstrous(Level 56, makes the Damage of a Hit Card ... Sun School Trainer: Looks like a machine. Star School Trainer: This trainer looks like one of Celestia's machines or whatever you prefer to call them. There are two around the area, easy enough to find. ... Musketeer - Almost unlike any school in Wizard101, the Musketeer is an all new experience. If you'd prefer to do moderate damage from afar ...Wizard101 star spells are one of the unique spells in the game, astral spells are just about auras, they can increase damage, resist, critical, healing, power pip, and way more, there are 23 star spells all of them are trainable with training points, here is the complete list with the guide on how to get each spell from who, where and when. Sun School Trainer: Looks like a machine. Star School Trainer: This trainer looks like one of Celestia's machines or whatever you prefer to call them. There are two around the area, easy enough to find. ... Musketeer - Almost unlike any school in Wizard101, the Musketeer is an all new experience. If you'd prefer to do moderate damage from afar ...Jun 2, 2023 · A Star School Trainer is a magical object that acts as a Star School Spell Trainer, allowing Wizards to purchase Aura spells, in exchange for Training Points. There are four separate Star School Trainers, each in different locations of the Spiral. The two Star School Trainers in Celestia look like oil drums, and initially become available ... Sun School 'trainers' are in Floating Land. Star School 'trainers' are in the Stellarium. (the dungeon in District of the Stars). Moon School 'trainers' are in the Lunarium. (portico). One is hidden in Stormriven with the prospector Zeke quest thingy and another is on the floating land.This Sun School Trainer has 8 Enchantment Spells: Strong(Level 50, makes the Damage of a Hit Card Stronger, +100), Keen Eyes(Level 50, enhances Accuracy on a Spell, +10%), Giant(Level 52, makes the Damage of a Hit Card Giant, +125), Accurate(Level 52, enhances Accuracy on a Spell, +15%), Sniper(Level 54, enhances Accuracy on a Spell, +20%), Monstrous(Level 56, makes the Damage of a Hit Card ...A Star School Trainer is a magical object that acts as a Star School Spell Trainer, allowing Wizards to purchase Aura spells, in exchange for Training Points. There are four separate Star School Trainers, each in different locations of the Spiral. The two Star School Trainers in Celestia look like oil drums, and initially become available ...Location: Sun School Trainer, level 50. Giant - 0 pips Effect: +125 Damage to 1 spell Location: Sun School Trainer. level 52. Accurate - 0 pips Effect: +20 Accuracy … ….

From the KingsIsle Press Kit: Long ago, the astral wizards of Celestia created powerful magic using the energy of the stars, the moon, and the sun. The sorceress Morganthe, a queen of the shadow web, wanted the secrets of the Celestian magic... at all costs. The Celestians refused her, so she raised a dark army and sent it against Celestia.Wizard101: Level 66 Zafaria Sun School spell quest for (Colossal + Extraordinary) . I'm covering the quests "Bungle in the Jungle" and "Midnight Sun". Your g...Schools of Magic. There is another kind of magic in the Spiral, in addition to the seven primary schools and the three Astral schools – it is an underlying, reality-defining and bending magic known as Shadow Magic. Shadow Magic can only be trained by spending Training Points, and cannot be learned as a Primary School of focus.Heather Shadowslinger Azteca Sun School Quest Guide In this guide, we will look into the details of the Azteca Sun school quest. If you want detailed information about this quest, then you are in the right place. This guide focuses especially on how to complete the battle as a Fire wizard.Wizard101 Azteca Sun School Quest for Sharpened Blade, Primordial and Potent Trap ... Sun School Trainer for the Sharpened. To activate the obelisk, you must ...Rank: Survivor. Joined: Jan 07, 2012. Posts: 3. Sep 24, 2017. Sun School Trainer not working. Hello, the moon school and star school trainer in Azteca work for …more. 1. Yes, training points are required. Your "source" is wrong - no spells are "free." (You didn't need to 'join' a secondary school to train spells, the same holds true here. This would be a third school you would be training) 2. No. Only your level of 50+ to begin training any of the Sun, Moon or Star schools is required.By posting on the Wizard101 Message Boards you agree to the Code of Conduct. ... You get Colossal from the Sun School Trainer in the Drum Jungle. But first you must repair and activate the Sun School Obelisk. You get a quest from Koko Smokesign called "Midnight Sun" to do this.Schools of Magic. There is another kind of magic in the Spiral, in addition to the seven primary schools and the three Astral schools – it is an underlying, reality-defining and bending magic known as Shadow Magic. Shadow Magic can only be trained by spending Training Points, and cannot be learned as a Primary School of focus.The sun school trainers in Zafaria and Azteca are hidden behind side quests (I dont remember the quests exactly, but you can look them up). After training as far up the … Sun school trainer wizard101, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]